Enscape interprets the material parameters of ArchiCAD’s Basic Engine. By adding certain keywords to the name of your material you define parameters for the Enscape rendering engine and how the material is to be displayed.
|Water, Ocean, River||Draws the material as a water surface.|
|Vegetation, Foliage, Leaf||Adds translucency to thin surfaces (single face).|
|Grass, Tall Grass, Wild Grass||Realistic grass material based on the underlying surface color.|
Adding these keywords will change the material parameters without changing their color. The color is defined by either the selected texture or by the selected surface color.
|Steel, Copper, Metal, Aluminium||0,3||Metal|
In the Exposure To Light settings of the surface material editor, you have the possibility to tweak some of the appearance parameters of your selected material.
The transparency of your material can be modified by adjusting the Transmittance.
Tweaking the Shininess will define the intensity of the reflection of your material.
Adjusting the value under Specular, will modify the intensity of the specular reflection of the material.
Choose which color you want to be emitted from the selected surface by altering the Emission Color and by adjusting the intensity of the emission with the Attenuation controls.
You can apply ordinary surface textures to your surface material within the Texture dialogue window. Should the applied texture contain transparency, simply check the box for Transparency in the Alpha Channel Effects.